🏆 Pit of 100 Trials Dashboard

Track your progress through the grueling 60-floor endurance gauntlet. Plan your builds, optimize healing intervals, and study boss patterns.

Floor Selection

1
10
20
30
40
50
60

Current Floor Details

Enemy Composition

Nooblet 2 HP 1 ATK
Knightly Noob 3 HP 1 ATK
Helmet Noob 3 HP 2 DEF

Rewards at Floor 10

TIX, Basic utility cards

Strategy Notes

Breathe. Practice your action commands. This section builds fundamental timing skills.

Floor 49 Warning System

⚠️

Critical Floor - Floor 49

This floor undergoes constant balancing adjustments. Currently features: 3x Captain Trotters + Megaphone Man. Recommended defensive loadout: First Aid Kit, Resurrect, Cure, Charge DEF + Slingshot/Power Shot.

Checkpoint Healing Pads

Floor 10

Available ✓

First checkpoint. Restore and reassess strategy.

Floor 20

10 Floors Away

Free Ice card reward. Good stopping point for beginners.

Floor 30

20 Floors Away

Mid-run recovery. Enemies significantly harder here.

Floor 40

30 Floors Away

Deep Focus card reward. Highly valuable for NRG builds.

Floor 50

40 Floors Away

Defend+ card reward. Permanent +1 DEF.

Floor 60

50 Floors Away

Final boss: Toothy Deer. Endgame cards and rare drops.

Boss Compendium

Banished Knight

HP: 12 DEF: 1 Attribute: Mobile

100% vulnerability: Burn, Poison, Ankh, Slow, Dizzy, Frozen, Sleep, Confusion

Supreme Ant

HP: 10 DEF: 0

Summons Ant Armies (2 HP each). 100% vulnerability: Burn, Poison, Small, Confusion

Spiky Killbot

HP: 2 DEF: 4 Attributes: Spiky, Flying

Immune to Sword/Ball. Use Bombs. 100% vulnerability: Slow, Frozen, Poison

Cruel King

HP: 30 DEF: 0

Uses "Refreshing Heal" to restore 1 HP to entire team. 100% vulnerability: Burn, Poison. Immune: Frozen (0%)

The Ancients

HP: High DEF: High 5 Attributes

Meditates 2 turns, hiding all stats. Vessels (2 HP) must be cleared first. Disables NRG at half HP.

Toothy Deer

HP: ??? DEF: ??? Floors 51-60 Boss

Final Pit boss. Bring your optimized build and plenty of consumables.

Recommended Pit Build

Defensive Endurance Build

2x Defend+ (8 BP) Defender (3 BP) Thorns (4 BP) Safe Guard (3 BP) Charge DEF (3 BP) Resurrect (4 BP)

Total: 25 BP | Strategy: Max DEF, passive Thorns damage, emergency heals